Monday 24 February 2014

Test bakes!

Ok I unwrapped my low poly suit mesh and done a test bake using a low poly decimated version of my suit. I need to bake it again with a higher res version of the suit but it was taking me ages tonight to decimate things to an exceptable level, I will sort that out during the week and rebake. Here is how it is looking so far though...

Sunday 23 February 2014

Super.... slow...

High poly is almost there, I still want to work on the face a bit more and refine the hair sculpt to get an idea of what i want to go for but in the end I will use planes with an alpha texture.

Monday 10 February 2014

Comicon entry Update

A small update, I have started the high res model and started to sculpt details. I still have a lot more to do, I'm hoping to finish the high poly this weekend. Disregard the head, it is early wip and I will go back to that once the suit is finished.